You can use the Quick Layout Buttons (below the Tool Box) to change to the Four View. When you navigate through your scene the camera you look through is actually moved. This panel shows your scene as viewed from the standard perspective camera ( persp). Various functions are located here: first the file buttons, then the selection options and masks, snap buttons, rendering buttons, the input box and finally the sidebar buttons.īy default the workspace shows one single panel with a default view of your scene (with standard grid). In the outliner you can find a list of objects in your scene.īelow the Menu bar we find the Status Line. The Show Manipulator Tool offers a more advanced manipulator that allows multiple transformations simultaneously and is geared towards custom operations on specific objects.īelow these tools you find the viewport tools one perspective viewport, 1 perspective and 3 orthogonal viewports, and viewport with outliner. Here you can find the selection tool and the Transformation tools you can use to move, rotate or scale objects. On the left side next to the viewport you find the toolbox. But when you see the logic of the way all commands are structured in the menus, it shouldn't take too long to find what you're looking for. It's impossible to know every command by heart. Menus Curves and Surfaces contain commands related to NURBS curves and surfaces. Mesh Display contains helpful display functions for polygonal objects/components. The next two menus are Edit Mesh and Mesh tools: functions to add/remove polygon objects and/or components to polygone meshes. Mesh contains commands for changing polygon objects. It starts with four items for polygonal mesh objects: Mesh, Edit Mesh, Mesh Tools, Mesh Display. Let's take a closer look at the 'Modeling' set menu bar. When you change the pull-down menu from Modeling to Animation, the menus after 'Windows' are changed to the menus specific for animation: This pull-down is located on the left side, directly beneath the File and Edit menus: Because Maya has many menus for various tasks, the menu bar has been split into a fixed part (File, Edit, Create, Select, Modify, Display, Windows, ,Cache, Help) and a part that can be set to a specific task using a Pull-down menu. The layout of the menu bar is the same as the overall interface frequently used commands are placed on the left. 13.11 My move tool moves in increments.13.9 The move tool manipulators are rotated.13.8 My shelf doesn't shows the shelf tabs.13.7 My shelves, toolbox or other element has disappeared.13.6 My viewport menu-bar (View, Shading.13.5 My main menu-bar (File, Edit, Modify, etc) has disappeared.13.4 I don't see my Layers and or Channelbox (Until Maya 2010).13.2 When i try to select a vertex, surrounding vertices are also selected.13.1 All my toolbars, shelves and toolboxes have disappeared.8 Selecting, deleting and useful shortcuts.
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