In addition to being able to see in normal light, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Thanks to the fact that you have no eyes, magic was necessary to give you sight. You are however tall you were in life and weigh significantly less. Skeletons are usually neutral, though evil or chaotic skeletons are common. Skeletons don't age, and won't die of old age until the magic keeping them alive collapses. Not counting their previous lives, skeletons can be nearly any age. The reanimated completely decomposed corpse of a humanoid. Bones, Sans, Papyrus, Grim, Skeletor, Helvetica, Nito, Ainz, Doot.įemale: Scary Mary, Skeletra, Mikkow, Mrs. Male: WhiteBones, Vecna, Chatter-bones, Skully, Mr. Below are the names of powerful necromancers, liches and the names of raised minions. Any male/ female human name, or a male/ female name of the species that created them, when that applies. As well, some change their name or are given a new name depending on their creator. Though those that have been touched by a god may rename themselves to show their devotion. However, the exception would be a God Touched Skeleton whose status is apparent to any holy servant to view them, though in areas without religious influence or if the God-Touched was to happen upon a servant of an opposed faith, such as a servant of the Life domain when they were raised by a god of the Death domain, they may face similar difficulties.Īs you have retained your sentience, most Skeletons keep their human names. The stories of evil lich kings and necromancers taboo arts being the cause of such an interpretation. Within most civilizations, Skeletons are generally feared and are often attacked on sight. This can be a blessing, given to a faithful follower of a god, a perk exchanged for a service or a curse wrought upon the enemy. The final way known for Skeletons to come to life is being touched by a god or another powerful outsider. This is the third way that skeletons have been brought to life. Then there is by a fluke of magic, a wild surge or the incorrect casting of a spell leads to a Skeleton being raised. This is the second known way that Skeletons have been brought to life. There are also necromancers that have succeeded in their deathly goals, raising undead servants. This is one of the first ways that Skeletons are created. Finally, those raised as minions are more receptive to commands or rules given, their bones are also notably harder, this can be observed with a simple tap, physically speak raised minions generally have died more recently and this can be observed with still present skin or hair but otherwise they don't have much else that distinguishes them from a normal skeleton.Īs long as there have been humans, there have been those seeking immortality. Those created by a magical fluke often will have strange little quirks or physical anomaly's, a single hair growing out of a crack in the bone, a dark spot across their skull, the occasional harmless magical spark that flies off them before fizzling out, a glow that runs down a crack in the bone, a limp as they walk, a twitch or stutter. God Touched Skeletons whether their actual death was recent or many centuries ago are pristine, without apparent wear on their bones that almost shine with a white polish that never seems to dull. The difference between each type of Skeleton can be observed by certain tell tail traits that are uniquely present of each of them. The flesh has completely disappeared, leaving a bone structure magically held together, that moves oddly in its attempt to imitate life. Skeletons are the re-animated, completely decomposed body of a humanoid. An ancient child's poem about a Necromancer
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